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About time "I knew it" LAG

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About time "I knew it" LAG

Post by Admin on Mon 16 Feb 2009, 4:50 pm

Latency (lag) Issues [/url]Posted by SOCOM: Confrontation Online Team

We've identified a server side issue which is causing some default games (Medley games) to be created on the Japanese and Asian servers for North American players and vice versa. When this happens, players experience higher than normal latency as they are playing on servers which are not located locally. This issue was recently made worse when the number of North American hosted servers was reduced.

On Sunday, February 15th, we added back in the North American servers which were removed. This will partially solve the problem as more games will be created in North America. The server team is working on a fix for the root problem as quickly as possible and we hope to have something rolled out soon.

Please note, custom games are not affected by this issue. Playing custom games will avoid the latency issues until a server side fix for the problem can be deployed.

We would like to thank everyone who provide extremely valuable information in the forums which helped us track down the issue.
Discuss this topic in the forums here.

    Current date/time is Fri 15 Dec 2017, 1:50 pm